I think the raw materials sude should display the average prices for QL 0 and for Own QL.
Raw Materials SUDE
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I concur!
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I think the raw materials sude should display the average prices for QL 0 and for Own QL.
"average prices for QL 0" - > "Normal price:" ? This will displayed. Or mean you the average ql of all offers on the market place?
"and for Own QL" -> i dont know, what the game should display.
Example: You have ql 85, nobody has this ql. Which "average price" should display the game? -
When I click "foward goods" (to market) it shows, as example:
min: 5501 | norm: 7335 | max: 9168)
I guess the "norm" should be displayed.
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I guess for ql 0 is fine. We can work our ways with our ql.
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"norm price" for your ql:
"norm price ql 0" * ((100+ your ql)/100)
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Thanks for fast feedback.
Only one thing, though. It seems it only shows norm price, if supply<demand.